FANVESTORY
Fanvestory is a platform that offers intellectual property financing by taking crowdfunding to a higher level. Intellectual property such as songs start to make money a year the launch, but in order to make that piece of music successful you need to make investments for it. So we provide the artists to have the cash-up front according to the real lifetime value of the song. Plus, we help them to promote the new song by creating deeper connection with their fans. For the fans we offer a chance to earn money together with the artists, not only support their favourite artist like in traditional crowdfunding sites.
What is the main problem that you are solving?
We solve for artist two problems:
1. Cash-up front in order to shorten the revenue making period of the songs and giving them finances to develop their career further.
2. Creating deeper engagement with the fans, which is really hard to accomplish in nowadays music market as every day comes a lot of new music and people are forgetting songs a lot faster than in pervious decades.
For fans we create an unique opportunity to be engaged with the artists and make profit out of artist/song success.
How are you solving it? What is the solution?
We are creating an platform that offers fans a chance to make money together with their favourite artists.
What is your business model?
We create an alternative stock market for intellectual property. We will prove that stocks aren't the only profitable investment options.
Who is your target audience? Your customer/market?
Our target audiences in the first phase are music artists and fans, but we will soon widen to other intellectual property sectors like film, books and video games.
What's your current traction (if any)?
We will create it in March as we will launch the first songs on our platform.
Short background info on your team, individual expertise, something great your - - team has done:
Our team consists of entrepreneurs, with musical background and deep affection towards to sports. All our four founders have remarkable accomplishments in their personal background, but we are humble and don't like to brag about our previous goals as our biggest accomplishment will be waiting for us with Fanvestory, when we will finish Startup Wiseguys accelerator and get a chance to really change the way intellectual property industry has traditionally worked.
What is the main problem that you are solving?
We solve for artist two problems:
1. Cash-up front in order to shorten the revenue making period of the songs and giving them finances to develop their career further.
2. Creating deeper engagement with the fans, which is really hard to accomplish in nowadays music market as every day comes a lot of new music and people are forgetting songs a lot faster than in pervious decades.
For fans we create an unique opportunity to be engaged with the artists and make profit out of artist/song success.
How are you solving it? What is the solution?
We are creating an platform that offers fans a chance to make money together with their favourite artists.
What is your business model?
We create an alternative stock market for intellectual property. We will prove that stocks aren't the only profitable investment options.
Who is your target audience? Your customer/market?
Our target audiences in the first phase are music artists and fans, but we will soon widen to other intellectual property sectors like film, books and video games.
What's your current traction (if any)?
We will create it in March as we will launch the first songs on our platform.
Short background info on your team, individual expertise, something great your - - team has done:
Our team consists of entrepreneurs, with musical background and deep affection towards to sports. All our four founders have remarkable accomplishments in their personal background, but we are humble and don't like to brag about our previous goals as our biggest accomplishment will be waiting for us with Fanvestory, when we will finish Startup Wiseguys accelerator and get a chance to really change the way intellectual property industry has traditionally worked.